Chang Sheng used to think that experience was used to upgrade himself, but when he listened, he realized that he was wrong.

This experience reward is not used to upgrade himself, but to upgrade this "coach master" system. At present, the "coach master" system that Changsheng sees is still in its infancy and has limited functions. If you want to add new functions, you have to upgrade this system. And he doesn’t need to upgrade himself, or his upgrade can’t be quantified by data.
He is only the head coach of the youth team of the West B club now. If he becomes the head coach of the first team of the West B team in the future, it will be an upgrade for him.
If he wants to be the top head coach in the world, he has to keep climbing, from the second-level league to the first-level league, from the relegation team in the first-level league to the middle-level team in the first-level league, from the middle-level team to the team that has the strength to win the championship, from the team that has the strength to win the championship to the giants … This is a process of continuous upgrading. But this kind of promotion can’t be simply quantified by data, and it’s not so absolute-when you lose the position of the first-class team, you can only be forced to coach the relegation team, which is actually relegation … If you want to use data to solidify your personal promotion, there will be many problems that can’t be solved in practice.
For example, if the winning grade reaches level 3 and level 4, is it impossible to coach the team in the second-level league? Is it true that as long as you keep upgrading, you will definitely be able to coach the best team and will never be relegated?
It’s impossible. It’s a lot of trouble to actually operate.
Therefore, the system upgrade is digital, but personal cultivation naturally has the "level" of this world to distinguish.
The upgraded "Coach Master" will have more and better rewards.
And these rewards are very helpful for winning.
For example, after winning a task, the reward is [primary training], which can improve the training effect of the whole team by 3% and last for two weeks. Then, after the system is upgraded, if you still reward the talent and skills to improve the training effect after completing the task, it will become 6% of the training effect and last for two weeks.
"Wait, why is it a three percent increase? Is this too low? " Changsheng is not satisfied.
"The first-level system can only give this level of reward. If you want to get a better reward, you should work hard to complete the task and upgrade the system. In addition, 3% is still a big boost for you now, please don’t underestimate this 3%. And please note that this skill is to improve all abilities. "
Changsheng fell silent, and he learned extra information from it. That is to say, this kind of reward for improving the training effect may also improve the individual training effect … and the promotion degree will be better than this comprehensive promotion effect!
"Can we continue the introduction?" The electronic voice asked again.
"Yes, yes." Always win and wave.
The electronic sound started again.
As it said to Changsheng before, the higher the system level, the better the reward.
For example, some good rewards can’t be given a constant victory in the primary system now, but by upgrading the system, those powerful talents and skills will be unlocked and may appear in the task reward after reaching a certain level.
Of course, the higher the system level, the more experience and the more difficult it is to upgrade.
In order to upgrade the system, you have to constantly accumulate experience, and you can accumulate experience through competitions. However, the experience gained in the competition is very little, which is just nine Niu Yi hairs compared with the experience needed for upgrading.
For example, Changsheng has just coached Team C, which is the youth team. According to the systematic explanation, the youth team won a game only to gain 30 points of experience and 3 points of energy. A draw is even less, with only ten points of experience and a little energy. Losing a game simply means no experience and no energy.
Chang Sheng was astounded: "This is too little. If only by playing the game to upgrade, who knows when to go up ….. "
"So the upgrade mainly depends on completing the task to gain a lot of experience." The system explained, "The experience of task reward is very rich."
Tasks are divided into mainline tasks and branch tasks.
The main task is often a long-lasting task, which may also include various small and medium-sized tasks. Generally speaking, it is the main task to lead a team to avoid relegation, upgrade or win the championship. But the main task is not limited to this.
The main task must be completed, because if it is not completed, the system cannot be upgraded, even if the experience value is reached, it cannot be upgraded. The mainline task is to unlock the conditions for upgrading the system. Only when the mainline task is completed can the system meet the conditions for upgrading. However, if the experience value is less than, it cannot be upgraded, and we have to wait for the experience value to reach the upgrade standard.
That is to say, the experience value and the completion of the main task are both necessary conditions for system upgrade, and both are indispensable. Never think that as long as the main task is completed, it can be upgraded automatically, and don’t think that the experience value is up to standard. It doesn’t matter whether the main task is done or not, it can be upgraded as well.
If the main task is to upgrade the system, then the branch task is to serve the constant victory.
Side-line tasks mainly provide various experience rewards, talent and skill rewards, as well as energy rewards. The time is different and the difficulty is different. You can choose to do it or not, which is more flexible. Even if you don’t do it, or fail, there is nothing to lose.
The content and form of the sideline tasks are very flexible, not necessarily related to the competition. For example, if you lead the team to the first victory of coaching this team, it can be regarded as completing a task and you can get a reward immediately. Another example is that you have won the trust and support of some players through hard work. Maybe this is a task. If you finish it, you can get the task reward. There are also various task rewards. Anyway, there may be two or only one of the three reward situations randomly combined. Or all three, but less experience, low energy, talent and skills are not very satisfactory, but the victory lies in comprehensiveness, and all three can be supplemented.
The reward of the side task is not as good as that of the main task, but there are more side tasks than the main task. If you want to improve your strength as soon as possible, you have to do more side tasks. After all, the main task is a long and big task. It is not worthwhile to do only the main task, maybe only one or two rewards a year.
Therefore, it is king to improve one’s own strength quickly and strive to complete various branch tasks.
Electronic sound gushes, but winning is completely silly …
Chapter 10 Natural Skills
Changsheng didn’t expect this "coach master" to be so fun and easy to use.
God closed the door for him, but left a window for him.
He can understand the meaning of this sentence now.
Although he was kicked out of the house by Real Madrid and hit a wall one after another, he almost couldn’t go on pursuing his ideal for the time being, which was considered as a closed door.
But he every cloud has a silver lining, got such a great thing. Is this a window reserved for him? When everyone else walks through the door, he climbs the window and resolutely does not take the usual path.
After a short distraction, he listened more carefully to the explanation of electronic sound.
There is no emotion, no cadence, and now it is the most wonderful music in the world.
Because in this ugly voice, it is his secret book to get ahead!
……
After the electronic voice introduced the task, it began to explain in detail how to use the task reward.
The talent and skills of task reward are divided into training type and competition type.
As the name implies, training type is a natural skill related to training.
For example, the talent skill that the training effect increases by 3% and lasts for two weeks [primary team training] is a typical training talent skill.
With this talent, even if you always win and do nothing, you can also play a role in the reward. This shows why the system will say that even 3% is a great boost.
Of course, it’s impossible for a winner to do nothing, otherwise, he will be swept out of the house before this three percent can work.
Naturally, there is still some training at ordinary times, even if it is pretending and scripted. This is to cover up the existence of this talent-this system is his greatest reliance and secret, and he will not be stupid enough to tell the world. He must carefully hide it, so that everyone thinks that his training has played an excellent role …
Good training is the only way to become an excellent head coach.
In today’s football, many famous coaches themselves are good at leading the team training. There are fewer and fewer head coaches who throw all the training to assistant coaches and are only responsible for formulating tactics themselves, and they are becoming less and less popular.
The competition type is the talent related to the competition, which involves the question of how to use this talent.
The concept of energy will be used here.

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